User contributions for Rhydian

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17 June 2026

15 June 2026

13 June 2026

10 June 2026

  • 05:1205:12, 10 June 2026 diff hist +1,797 N RailroadCreated page with "A '''Railroad''' is used to describe plots in roleplaying games where players experience a series of linear events as set out by the GMs in advance. Due to the complex nature of storytelling and player management for roleplaying games, there is frequently - if not always - some amount of pre-prepared material for player experience, to control for a desired outcome. But when plans are rigid, or enacted in a way that seems to block off alternative pathways..." current

7 June 2026

4 June 2026

12 May 2026

5 May 2026

  • 07:0207:02, 5 May 2026 diff hist −51 m List of wanted glossary terms→‎Pages which need to be created: Completed calibration, ok check-in and lookdown
  • 07:0107:01, 5 May 2026 diff hist +1,196 N LookdownCreated page with "'''Lookdown''' is an out-of-character hand signal used to enter or exit a room or scene within an active larp. It was developed to enable movement in and out of scenes whilst minimising disruption to play or immersion. To use this signal: # Player 1 shields their eyes with one hand, and walks into or out of the room. # Player 2 (and all other players) continue play as usual. Players who continue play as normal may employ steering techniques to ensure a play..." current
  • 06:4106:41, 5 May 2026 diff hist +2,143 N OK check-inCreated page with "The '''OK check-in''' is a technique used during games to promote player safety by giving participants a quick way to determine a player's emotional state without significantly breaking the flow of a game or player immersion. These techniques were developed around 2016 to help answer the question of whether a participant was acting out distress as an expression of their character in-game, or if something in the game had upset them out-of-game. It begins..." current
  • 06:0206:02, 5 May 2026 diff hist +279 m CalibrationNo edit summary
  • 05:5505:55, 5 May 2026 diff hist +2,311 N CalibrationCreated page with "'''Calibration''' refers to "...the many explicit and implicit ways that players have to negotiate the style of play, its physical or psychological intensity, and sometimes things like genre, tone, and pacing."<ref>Johanna Koljonen (2020) 'Larp Safety Design Fundamentals', ''RPG学研究 2020'', vol 1: pg 3e-19e. DOI: https://doi.org/10.14989/jarps_1_03e</ref> The first use of this term to describe this phenomenon is credited to Kristoffer Thurøe in 2016 <ref>Johanna Ko..."
  • 04:4304:43, 5 May 2026 diff hist −45 m List of wanted glossary terms→‎Pages which need to be created: completed GM and self-adjudicating
  • 04:4104:41, 5 May 2026 diff hist +1,390 N Self-adjudicatingCreated page with "A larp is '''self-adjudicating''' when the players are able to resolve in-game conflict between each other's characters through an out-of-game method, without the assistance of a gamemaster or any other kind of referee. This might involve consent-based negotiation/play, using other mechanics such as paper-scissors-rock, or comparing character sheets to determine which characters' skills should succeed in a head-on contest. Many larps use self-ad..." current

1 May 2026

  • 02:1802:18, 1 May 2026 diff hist +742 N GM-adjudicatedCreated page with "'''GM-adjudicated''' refers to moments or mechanics in larp which require the assistance of game master to navigate and resolve. The GM may make card draws, paper-scissors-rock, or some other mechanic out-of-game to add an element of chance, and then narrate the results and how they affect the player characters and the environment in-game. The assistance of a GM may be intentionally designed as part of the larp experience, or called for by..." current

30 April 2026

29 April 2026

  • 23:4323:43, 29 April 2026 diff hist −93 List of wanted glossary terms→‎Pages which need to be created: completed and removed: Workshop, Character, Event, black box larp, & pre-written characters
  • 23:4123:41, 29 April 2026 diff hist +1,105 N EventCreated page with "An '''Event''' in the context of larp can refer to either: * a game as a whole, or * an organised gathering such as a convention at which games are played or talked about, or * to a significant timed or scripted moment within a game. As a moment within a game, according to Tychsen et al. (2006) events are one of the 5 basic functions through which a larp is created and controlled<ref>Anders Tychsen, Michael Hitchens, Thea Brolund, & Manolya Kavakli (2006) 'Live Action..." current
  • 22:5722:57, 29 April 2026 diff hist +28 m Character→‎See also current
  • 22:5622:56, 29 April 2026 diff hist +1,342 N CharacterCreated page with "A '''Character''' is one of the core elements of a larp<ref>Kamm, B.O., Becker, J. (2016). 'Live-Action Role-Play or the Performance of Realities.' In: Kaneda, T., Kanegae, H., Toyoda, Y., Rizzi, P. (eds) ''Simulation and Gaming in the Network Society''. Translational Systems Sciences, vol 9. Springer, Singapore. https://doi.org/10.1007/978-981-10-0575-6_4 .</ref>. It is often the persona adopted by various actors within a larp and performed in order to inhabit the story..."
  • 22:3822:38, 29 April 2026 diff hist +1,588 N Black box larpCreated page with "A '''Black box larp''' is typically a theatre-style or chamber larp, usually refer to the 2-6 hours long for anywhere between 4-30 players, that takes place within a black box with minimal preparations. A black box is a specific room designed for theatre with black walls, roof, flooring, no windows or furniture<ref name="black box">[https://www.nordiclarp.org/wiki/Black_Box Black Box], Nordic larp wiki, retrieved 30th April 2026.</ref>. A black box can either b..." current
  • 21:5821:58, 29 April 2026 diff hist +2,123 N WorkshopCreated page with "A '''Workshop''' is a structured event to share and explore techniques or ideas that will be used within the larp to improve or somehow shape the experience and how people play and engage with it. They are usually held before a larp, but can also be run throughout the year in ongoing campaigns or after a game to offer reflective opportunities. These events can also benefit the community by building trust and familiarity between players, allowing them to create more intim..." current
  • 21:0821:08, 29 April 2026 diff hist −2 m Caligo Mundi→‎Games and Events
  • 21:0721:07, 29 April 2026 diff hist +78 m Caligo Mundi→‎Games and Events
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