Last Hope: Difference between revisions
Jump to navigation
Jump to search
m (5 revisions: first part of the us larp wiki) |
IdiotSavant (talk | contribs) mNo edit summary |
||
Line 1: | Line 1: | ||
{{BaseGame | {{BaseGame | ||
|name= | |name=Last Hope | ||
|motto= | |motto= | ||
|location= | |location=WI, USA | ||
|genre= | |genre=Fantasy | ||
|combat_system= | |combat_system=[[Live-combat]] | ||
|duration= | |duration=Full Weekend | ||
|established= | |established=2005 | ||
|events_per_year= | |events_per_year=12 | ||
|full_credits= | |full_credits=Lupine Productions LLC | ||
|participation_fee= | |participation_fee= | ||
|rule_system= | |rule_system= | ||
|homepage_url=http://www. | |homepage_url=http://www.lasthopelarp.com/ | ||
|homepage_link_text= | |homepage_link_text=Last Hope | ||
}} | }} | ||
Last Hope | '''Last Hope''' is a fantasy [[live-combat]] larp in the [[USA]]. It is an attempt to run a high-costume, high-immersion larp in the USA. | ||
== | ==Rules== | ||
Character creation is race, class and skill-bsed, with characters purchasing skills using experience points. Combat uses a hybrid [[hit points]] / locational damage system, with areas being disabled if hit after all hit points are exhausted. The system uses ablative armour and archery with [[larpsafe arrow]]s. Magic is handled with thrown [[spell packet]]s. | |||
==External links== | ==External links== | ||
* [http://www.lasthopelarp.com/ Official site] | |||
* [http://www.lasthopelarp.com/LastHope_Rules_v14.pdf Rules] |
Latest revision as of 22:32, 25 June 2015
Last Hope
- Location
- WI, USA
- Genre
- Fantasy
- Conflict resolution system
- Live-combat
- Duration
- Full Weekend
- Established
- 2005
- Games per year
- 12
- Credits
- Lupine Productions LLC
- Website
- Last Hope
Last Hope is a fantasy live-combat larp in the USA. It is an attempt to run a high-costume, high-immersion larp in the USA.
Rules
Character creation is race, class and skill-bsed, with characters purchasing skills using experience points. Combat uses a hybrid hit points / locational damage system, with areas being disabled if hit after all hit points are exhausted. The system uses ablative armour and archery with larpsafe arrows. Magic is handled with thrown spell packets.