List of wanted glossary terms: Difference between revisions
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* [[Modular design]] | * [[Modular design]] | ||
* [[Ten day game]] | * [[Ten day game]] | ||
* [[White sheet]] | * [[White sheet]] | ||
* [[Latex weapon]] | * [[Latex weapon]] | ||
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* [[Narration]] | * [[Narration]] | ||
* [[Monster camp]] | * [[Monster camp]] | ||
* [[Sandbox design]] | * [[Sandbox design]] | ||
* [[Inclusive design]] | * [[Inclusive design]] | ||
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* [[Workshop]] | * [[Workshop]] | ||
* [[Home larp]] | * [[Home larp]] | ||
* [[Plot favoritism]] | |||
[[Category:Glossary]] | [[Category:Glossary]] | ||
[[category:Lists]] | [[category:Lists]] |
Revision as of 17:04, 27 December 2017
The following pages in the "Glossary" category are either empty or do not exist. Please add to them, then delete the item from this list when you have.
Pages which technicly exist but have no content
- Costuming
- Fade to black
- Fantasy larp
- Fortune system
- Game balance
- Indie larp
- Props
- What You See is What You Get (WYSIWYG)
Pages which need to be created
- Out-of-game
- In-game
- Larp money
- Nametag
- Turkuism
- Continuous play
- Open group
- Jugger
- Modular design
- Ten day game
- White sheet
- Latex weapon
- Padded weapon
- Trollball
- Flashback
- Live-combat campaign
- Megagame
- Character switching
- Two week rule
- Self-adjudicating
- GM-adjudicated
- Pre-written characters
- Introspection game
- Larpover
- Parlour Sandbox
- Downtime
- Metatechnique
- Gamist
- Dramatist
- Simulationist
- Narrativist
- Immersionist
- Murder Mystery Game
- Closed group
- Debriefing
- Coherence
- Play to win
- Play to lose
- Filler character
- Black box larp
- Tape larp
- Alternate Reality Game (ARG)
- Hold
- War story
- Hook
- Event
- Transparency
- Narration
- Monster camp
- Sandbox design
- Inclusive design
- Collaborative design
- Consent-based play
- Lookdown
- OK check-in
- Calibration
- Workshop
- Home larp
- Plot favoritism