Trouble in Fandonia
Trouble in Fandonia
- Location
- Melbourne, Australia
- Genre
- Espionage
- Conflict resolution system
- Dice
- Duration
- 21 hours
- Date run
- September 2 - 3, 1983
- Number of participants
- 100
Trouble in Fandonia was the second Australian freeform (theatre-style larp) to be run in Australia.[1] It was run at Arcanacon I in September 1983 and ran for 21 hours, attracting approximately 100 participants.[2]
The game based its mechanics on TSR's Top Secret rules.[3]
Summary
"Trouble in Fandonia" is a free-form role-playing tournament which uses "Top Secret" as its rule base. The players involved will be members of one of the three intelligence services of the People's Republic of Fandonia - the Committee for Public Safety (secret police), the Presidential Guard (paramilitary security organisation), ot the Special Executive for the Elimination of Enemies of the State (external espionage organisation). Due to continuous inter-service rivalry Fandonian national security has been seriously compromised. A recent Presidential Decree has ordered the creation of the Citadel - a top secret repository of information and of the top intelligence operatives of Fandonia.
However, serious doubts may be entertained as to the effectiveness of this solution. If the typicla betrayals and duplicity of free-form role-playing tournaments is demonstrated within the Citadel, we shall truly have "Trouble in Fandonia."[3]
References
- ↑ The State of the Sydney Freeform Scene, Beyond Cosplay. Retrieved 25 January 2015.
- ↑ About Arcanacon, Arcanacon 2006. Retrieved 25 January 2015.
- ↑ 3.0 3.1 "Free Form Role-Playing", Arcanacon I - 83 handbook (Arcanacon), p. 10. Retreived 25 January 2015.