Battle Gaming: The New American Sport: Difference between revisions

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{{BaseMedia
{{Book
|image=
|image=
|name=Battle Gaming: The New American Sport
|name=Battle Gaming: The New American Sport
|format=book
|year=2010
|genre=live-combat rules and information
|author=David W. Graham
|date=December 2010
|publisher=
|credits=David W. Graham
|ISBN=978-0984483402
|identifier=ISBN 978-0984483402
|pages=
|homepage_url=
|homepage_link_text=
}}
}}
==Summary==
==Summary==
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* [http://www.amazon.com/Battle-Gaming-The-American-Sport/dp/0984483403 "Battle Gaming: The New American Sport"] on Amazon.com
* [http://www.amazon.com/Battle-Gaming-The-American-Sport/dp/0984483403 "Battle Gaming: The New American Sport"] on Amazon.com


[[category:media]]
[[category:books]]
[[category:rulesets]]
[[category:rulesets]]

Latest revision as of 22:06, 11 June 2015



Battle Gaming: The New American Sport

Author
David W. Graham
Year
2010


Summary

This book goes into a detailed description of "the uniquely American sport of battle gaming", including a description of the sport, rules of play, game scenarios, safety guidelines, battle field strategies, combat techniques, how to make a new player kit, history of the sport, and organization profiles. The Warrior Code Open Battle Gaming System, a live-combat rules system, is described and the book shows how it can be easily translated to other, similar, live-combat systems, such as Amtgard. The book also has information comparing different rules systems and guidelines for building battle game weapons.

External links