Event

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Revision as of 23:41, 29 April 2026 by Rhydian (talk | contribs) (Created page with "An '''Event''' in the context of larp can refer to either: * a game as a whole, or * an organised gathering such as a convention at which games are played or talked about, or * to a significant timed or scripted moment within a game. As a moment within a game, according to Tychsen et al. (2006) events are one of the 5 basic functions through which a larp is created and controlled<ref>Anders Tychsen, Michael Hitchens, Thea Brolund, & Manolya Kavakli (2006) 'Live Action...")
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An Event in the context of larp can refer to either:

  • a game as a whole, or
  • an organised gathering such as a convention at which games are played or talked about, or
  • to a significant timed or scripted moment within a game.

As a moment within a game, according to Tychsen et al. (2006) events are one of the 5 basic functions through which a larp is created and controlled[1]. Events can either be player-generated, planned by organisers, or improvised, to create significant moments within the game; they are combined with temporal control, character creation, objectives, and formal rules/setting information to produce the overall desired narrative experience.

See also

References

  1. Anders Tychsen, Michael Hitchens, Thea Brolund, & Manolya Kavakli (2006) 'Live Action Role-Playing Games: Control, Communication, Storytelling, and MMORPG Similarities', Games and Culture vol 1, issue 3. DOI: 10.1177/1555412006290445 .

External links