The Bell: Difference between revisions

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|time=Two hours
|time=Two hours
|date=2011
|date=2011
|credits=[[Stephanie Pegg]]
|credits=[[Stephanie Pegg]] and [[Catherine Pegg]]
|identifier=
|identifier=
|homepage_url=http://rpg.drivethrustuff.com/product_info.php?products_id=99065
|homepage_url=http://rpg.drivethrustuff.com/product_info.php?products_id=99065
|homepage_link_text=The Bell
|homepage_link_text=The Bell
}}
}}
'''The Bell''' is a science fiction [[theatre-style]] larp by [[Stephanie Pegg]]. The game is an [[amnesia game]] about the crew and passangers of a spaceship trying to resolve a crisis with incomplete memories of who they are and where they are going. It first ran at [[Chimera]] in Auckland, [[New Zealand]] in 2011.<ref>[http://nzlarps.org/chimera/2011/larp-the-bell.html Chimera Presents: The Bell], ''Chimera 2011''. Retrieved 28 January 2015.</ref>  
'''The Bell''' is a science fiction [[theatre-style]] larp by [[Stephanie Pegg|Stephanie]] and [[Catherine Pegg]]. The game is an [[amnesia game]] about the crew and passangers of a spaceship trying to resolve a crisis with incomplete memories of who they are and where they are going. It first ran at [[Chimera]] in Auckland, [[New Zealand]] in 2011.<ref>[http://nzlarps.org/chimera/2011/larp-the-bell.html Chimera Presents: The Bell], ''Chimera 2011''. Retrieved 28 January 2015.</ref>  


The game uses an [[act structure]] rather than [[continuous play]], with characters regaining memories between each act. Act changes are cued by a soundtrack. It also uses [[modular design]] with self-contained groups of characters, allowing a wide variation in player numbers. The [[mechanics]] are a simple [[hit points]] / attacker wins setup, subtly encouraging the initiation of physical conflict.
The game uses an [[act structure]] rather than [[continuous play]], with characters regaining memories between each act. Act changes are cued by a soundtrack. It also uses [[modular design]] with self-contained groups of characters, allowing a wide variation in player numbers. The [[mechanics]] are a simple [[hit points]] / attacker wins setup, subtly encouraging the initiation of physical conflict.

Latest revision as of 04:19, 28 January 2015



The Bell

The BellCover.jpg
Genre
Science Fiction Amnesia game
Number of players
12 - 20
How long it runs
Two hours
Date written
2011
Credits
Stephanie Pegg and Catherine Pegg
Website
The Bell


The Bell is a science fiction theatre-style larp by Stephanie and Catherine Pegg. The game is an amnesia game about the crew and passangers of a spaceship trying to resolve a crisis with incomplete memories of who they are and where they are going. It first ran at Chimera in Auckland, New Zealand in 2011.[1]

The game uses an act structure rather than continuous play, with characters regaining memories between each act. Act changes are cued by a soundtrack. It also uses modular design with self-contained groups of characters, allowing a wide variation in player numbers. The mechanics are a simple hit points / attacker wins setup, subtly encouraging the initiation of physical conflict.

Summary

You wake up with your memories fracturing around you. You're going somewhere, and there's something wrong, and you know these people here with you, or maybe you only think you do. All you really know for sure is that you can hear this Bell.

This is a science fiction suspense game inspired by Doctor Who, The Fountain (Darren Aronofsky, 2006), Five Twelfths of Heaven (Melissa Scott, 1985) and the works of Cordwainer Smith. The Bell will be an emotionally intense game.

References

  1. Chimera Presents: The Bell, Chimera 2011. Retrieved 28 January 2015.

External links

The Bell at DriveThruRPG