List of wanted glossary terms: Difference between revisions
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* [[Live-combat campaign]] | * [[Live-combat campaign]] | ||
* [[Grand strategy]] | * [[Grand strategy]] | ||
* [[Character switching]] | * [[Character switching]] | ||
* [[Two week rule]] | * [[Two week rule]] | ||
* [[Self-adjudicating]] | * [[Self-adjudicating]] | ||
* [[GM-adjudicated]] | * [[GM-adjudicated]] | ||
* [[Health levels]] | |||
[[Category:Glossary]] | [[Category:Glossary]] |
Revision as of 16:10, 26 July 2015
The following pages in the "Glossary" category are either empty or do not exist. Please add to them, then delete the item from this list when you have.
- Bleed
- Costuming
- Fade to black
- Fantasy larp
- Fortune system
- Game balance
- Immersion
- Indie larp
- Player vs. Environment (PvE)
- Props
- What You See is What You Get (WYSIWYG)
- Steering
- Out-of-game
- In-game
- Larp money
- Nametag
- Stuffing
- Turkuism
- Continuous play
- Crew
- Open group
- Jugger
- Modular design
- Ten day game
- Finger-flings
- Combat number
- White sheet
- Latex weapon
- Padded weapon
- Trollball
- Flashback
- Live-combat campaign
- Grand strategy
- Character switching
- Two week rule
- Self-adjudicating
- GM-adjudicated
- Health levels