- Dresden Files
- Conflict resolution system
- 3 hour
- Number of participants
- Scott Kelly, Ellen Boucher, Donna Giltrap, Malcolm Harbrow, Paul Wilson
The game uses the setting of Jim Butcher's "Dresden Files", with events set 80 years before the events of the novels. Plotlines from a wide variety of Dresdenverse groups were involved. It used Kick-arse as its core mechanic, with a seperation between physical and magical ability.
It is 1930 and the signatories of the Unseelie Accords have gathered in the NeverNever not far from Chicago, USA for their annual meeting. But everyone has their own agenda, and the balance is fragile. Wizards, vampires, powerful Fae, mobsters, the Bureau of Prohibition- they're all here, along with a few unexpected visitors.
Chicago may be dry, but by the end of tonight, the city could well be soaked with blood.