<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>http://larpwiki.labcats.org/index.php?action=history&amp;feed=atom&amp;title=Odyssey</id>
	<title>Odyssey - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://larpwiki.labcats.org/index.php?action=history&amp;feed=atom&amp;title=Odyssey"/>
	<link rel="alternate" type="text/html" href="http://larpwiki.labcats.org/index.php?title=Odyssey&amp;action=history"/>
	<updated>2026-05-06T14:46:28Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.2</generator>
	<entry>
		<id>http://larpwiki.labcats.org/index.php?title=Odyssey&amp;diff=2358&amp;oldid=prev</id>
		<title>IdiotSavant: start date</title>
		<link rel="alternate" type="text/html" href="http://larpwiki.labcats.org/index.php?title=Odyssey&amp;diff=2358&amp;oldid=prev"/>
		<updated>2015-06-19T08:19:59Z</updated>

		<summary type="html">&lt;p&gt;start date&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:19, 19 June 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l17&quot;&gt;Line 17:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 17:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Odyssey&amp;#039;&amp;#039;&amp;#039; is a [[live-combat]] [[fest larp]] in the [[UK]]. The game is faction-based, with players representing the various cultures of the ancient Mediterranean (Greeks, Persians, Egyptians, Romans and Carthaginians) as they compete for power in the &amp;quot;great game&amp;quot;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Odyssey&amp;#039;&amp;#039;&amp;#039; is a [[live-combat]] [[fest larp]] in the [[UK]]. The game is faction-based, with players representing the various cultures of the ancient Mediterranean (Greeks, Persians, Egyptians, Romans and Carthaginians) as they compete for power in the &amp;quot;great game&amp;quot;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Odyssey is produced by [[Profound Decisions]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Odyssey is produced by [[Profound Decisions]] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and has been running since 2010&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;ref&amp;gt;[http://www.profounddecisions.co.uk/home?0 Profound Decisions]. Retrieved 19 June 2015.&amp;lt;/ref&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Setting==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Setting==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>IdiotSavant</name></author>
	</entry>
	<entry>
		<id>http://larpwiki.labcats.org/index.php?title=Odyssey&amp;diff=2356&amp;oldid=prev</id>
		<title>IdiotSavant at 06:55, 19 June 2015</title>
		<link rel="alternate" type="text/html" href="http://larpwiki.labcats.org/index.php?title=Odyssey&amp;diff=2356&amp;oldid=prev"/>
		<updated>2015-06-19T06:55:16Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:55, 18 June 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l29&quot;&gt;Line 29:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 29:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Characters are defined using a simple class and skill system, with each class (or &amp;quot;path&amp;quot;) having different roles in the Great Game. Characters must also choose one of the five factions (&amp;quot;nations&amp;quot;) to belong to. Skills are gained through a &amp;quot;kit&amp;quot; which varies by path and nation, or chosen from path-based lists. Unusually, there is no advancement system, and no way for characters to increase in power during the game - though they can change path and kit between events, allowing them to try different styles of play.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Characters are defined using a simple class and skill system, with each class (or &amp;quot;path&amp;quot;) having different roles in the Great Game. Characters must also choose one of the five factions (&amp;quot;nations&amp;quot;) to belong to. Skills are gained through a &amp;quot;kit&amp;quot; which varies by path and nation, or chosen from path-based lists. Unusually, there is no advancement system, and no way for characters to increase in power during the game - though they can change path and kit between events, allowing them to try different styles of play.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Combat uses [[live-combat]] with a simple global [[hit points]] system, with most characters taking only one or two hits to incapacitate. Armour grants an additional hit, and skilled characters wearing &amp;quot;culturally appropriate&amp;quot; (for their nation) armour gain three. The game uses stab-safe spears, thrown javelins and [[larpsafe arrow]]s for missile weapons. There is a small number of [[call]s for resolving magical effects.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Combat uses [[live-combat]] with a simple global [[hit points]] system, with most characters taking only one or two hits to incapacitate. Armour grants an additional hit, and skilled characters wearing &amp;quot;culturally appropriate&amp;quot; (for their nation) armour gain three. The game uses stab-safe spears, thrown javelins and [[larpsafe arrow]]s for missile weapons. There is a small number of [[call&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]&lt;/ins&gt;]s for resolving magical effects.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The entire rules system is Creative-Commons licensed, allowing it to be used and modified (with acknowledgement) for other games.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The entire rules system is Creative-Commons licensed, allowing it to be used and modified (with acknowledgement) for other games.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>IdiotSavant</name></author>
	</entry>
	<entry>
		<id>http://larpwiki.labcats.org/index.php?title=Odyssey&amp;diff=2355&amp;oldid=prev</id>
		<title>IdiotSavant: Created</title>
		<link rel="alternate" type="text/html" href="http://larpwiki.labcats.org/index.php?title=Odyssey&amp;diff=2355&amp;oldid=prev"/>
		<updated>2015-06-19T06:50:49Z</updated>

		<summary type="html">&lt;p&gt;Created&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{BaseGame&lt;br /&gt;
|image=OdysseyLogo.jpg&lt;br /&gt;
|name=Odyssey&lt;br /&gt;
|motto=Take your place in the Great Game&lt;br /&gt;
|location=Warwickshire, [[UK]]&lt;br /&gt;
|genre=Classical mythology&lt;br /&gt;
|combat_system=[[Live-combat]]&lt;br /&gt;
|duration=Full Weekend&lt;br /&gt;
|established=&lt;br /&gt;
|events_per_year=2&lt;br /&gt;
|full_credits=[[Profound Decisions]]&lt;br /&gt;
|participation_fee=&lt;br /&gt;
|rule_system=&lt;br /&gt;
|homepage_url=http://odyssey.profounddecisions.co.uk/Main_Page&lt;br /&gt;
|homepage_link_text=Odyssey&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Odyssey&amp;#039;&amp;#039;&amp;#039; is a [[live-combat]] [[fest larp]] in the [[UK]]. The game is faction-based, with players representing the various cultures of the ancient Mediterranean (Greeks, Persians, Egyptians, Romans and Carthaginians) as they compete for power in the &amp;quot;great game&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Odyssey is produced by [[Profound Decisions]].&lt;br /&gt;
&lt;br /&gt;
==Setting==&lt;br /&gt;
A handful of years ago, Alexander the Great, mightiest conqueror in history, gathered all of his forces on the plains before the city of Babylon, and there challenged the might of heaven with armed force and the magic of his philosophers. The gods came to battle, and Alexander lost, his generals and advisors twisted into horrors in punishment.&lt;br /&gt;
&lt;br /&gt;
That done, the gods gathered at Babel and spoke to the peoples of the world. The Age of Empire was over, they pronounced, and a new Age of Heroes would begin.&lt;br /&gt;
&lt;br /&gt;
In this new Age, the fate of nations would be settled by combat in a grand arena. Each year, the heroes of the civilized lands would fight: territory and wealth the reward for heroic deeds. To each of these Annuals, the gods would call the best and the brightest: priests, warleaders, champions and philosophers. In arena combat, in quest, in deeper understanding of the magics of the world, and in the presence of the gods themselves would be born the legends of the Age of Heroes.&amp;lt;ref&amp;gt;&amp;#039;&amp;#039;Odyssey Rules&amp;#039;&amp;#039;, p. 1. Profound Decisions.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rules==&lt;br /&gt;
Characters are defined using a simple class and skill system, with each class (or &amp;quot;path&amp;quot;) having different roles in the Great Game. Characters must also choose one of the five factions (&amp;quot;nations&amp;quot;) to belong to. Skills are gained through a &amp;quot;kit&amp;quot; which varies by path and nation, or chosen from path-based lists. Unusually, there is no advancement system, and no way for characters to increase in power during the game - though they can change path and kit between events, allowing them to try different styles of play.&lt;br /&gt;
&lt;br /&gt;
Combat uses [[live-combat]] with a simple global [[hit points]] system, with most characters taking only one or two hits to incapacitate. Armour grants an additional hit, and skilled characters wearing &amp;quot;culturally appropriate&amp;quot; (for their nation) armour gain three. The game uses stab-safe spears, thrown javelins and [[larpsafe arrow]]s for missile weapons. There is a small number of [[call]s for resolving magical effects.&lt;br /&gt;
&lt;br /&gt;
The entire rules system is Creative-Commons licensed, allowing it to be used and modified (with acknowledgement) for other games.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://odyssey.profounddecisions.co.uk/Main_Page Official site]&lt;br /&gt;
* [http://images.profounddecisions.co.uk/resources/downloads/odysseyrules.pdf Rules] (CC-by-SA)&lt;br /&gt;
* [http://odyssey.profounddecisions.co.uk/index.php?title=Main_Page Odyssey wiki]&lt;br /&gt;
&lt;br /&gt;
[[Category:UK]]&lt;br /&gt;
[[Category:Classical larps]]&lt;br /&gt;
[[Category:Fest larps]]&lt;/div&gt;</summary>
		<author><name>IdiotSavant</name></author>
	</entry>
</feed>