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	<id>http://larpwiki.labcats.org/index.php?action=history&amp;feed=atom&amp;title=Event</id>
	<title>Event - Revision history</title>
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	<updated>2026-05-06T16:14:39Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>http://larpwiki.labcats.org/index.php?title=Event&amp;diff=4748&amp;oldid=prev</id>
		<title>Rhydian: Created page with &quot;An &#039;&#039;&#039;Event&#039;&#039;&#039; in the context of larp can refer to either: * a game as a whole, or  * an organised gathering such as a convention at which games are played or talked about, or  * to a significant timed or scripted moment within a game.  As a moment within a game, according to Tychsen et al. (2006) events are one of the 5 basic functions through which a larp is created and controlled&lt;ref&gt;Anders Tychsen, Michael Hitchens, Thea Brolund, &amp; Manolya Kavakli (2006) &#039;Live Action...&quot;</title>
		<link rel="alternate" type="text/html" href="http://larpwiki.labcats.org/index.php?title=Event&amp;diff=4748&amp;oldid=prev"/>
		<updated>2026-04-30T06:41:08Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;An &amp;#039;&amp;#039;&amp;#039;Event&amp;#039;&amp;#039;&amp;#039; in the context of larp can refer to either: * a game as a whole, or  * an organised gathering such as a convention at which games are played or talked about, or  * to a significant timed or scripted moment within a game.  As a moment within a game, according to Tychsen et al. (2006) events are one of the 5 basic functions through which a larp is created and controlled&amp;lt;ref&amp;gt;Anders Tychsen, Michael Hitchens, Thea Brolund, &amp;amp; Manolya Kavakli (2006) &amp;#039;Live Action...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;An &amp;#039;&amp;#039;&amp;#039;Event&amp;#039;&amp;#039;&amp;#039; in the context of larp can refer to either:&lt;br /&gt;
* a game as a whole, or &lt;br /&gt;
* an organised gathering such as a convention at which games are played or talked about, or &lt;br /&gt;
* to a significant timed or scripted moment within a game.&lt;br /&gt;
&lt;br /&gt;
As a moment within a game, according to Tychsen et al. (2006) events are one of the 5 basic functions through which a larp is created and controlled&amp;lt;ref&amp;gt;Anders Tychsen, Michael Hitchens, Thea Brolund, &amp;amp; Manolya Kavakli (2006) &amp;#039;Live Action Role-Playing Games: Control, Communication, Storytelling, and MMORPG Similarities&amp;#039;, &amp;#039;&amp;#039;Games and Culture&amp;#039;&amp;#039; vol 1, issue 3. DOI: 10.1177/1555412006290445 .&amp;lt;/ref&amp;gt;. Events can either be player-generated, planned by organisers, or improvised, to create significant moments within the game; they are combined with temporal control, character creation, objectives, and formal rules/setting information to produce the overall desired narrative experience.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Character]] &lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [https://en.wikipedia.org/wiki/Event Event (disambiguation)] - on Wikipedia&lt;br /&gt;
&lt;br /&gt;
[[Category:Glossary]]&lt;/div&gt;</summary>
		<author><name>Rhydian</name></author>
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