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	<title>Bibiliography for Educational Larp Resources - Revision history</title>
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		<title>Mneme: 10 revisions: first part of the us larp wiki</title>
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		<updated>2014-03-07T23:50:21Z</updated>

		<summary type="html">&lt;p&gt;10 revisions: first part of the us larp wiki&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Working Bibliography for Educational Larp Resources:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
The following list of resources was compiled to assist scholars and educators in the fields of educational larp and other game-based learning modes. Please feel free to update this list as new resources emerge. &lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Books:&lt;br /&gt;
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&lt;br /&gt;
&amp;#039;&amp;#039;Game-Based Learning:&amp;#039;&amp;#039;&lt;br /&gt;
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Bluemink, Johanna. [http://herkules.oulu.fi/isbn9789514294235/isbn9789514294235.pdf Virtually Face to Face: Enriching Collaborative Learning through Multiplayer Games]. Dissertation. Oulu, Finland: University of Oulu, 2001.&lt;br /&gt;
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Henriksen, Thomas Duus. [http://books.google.com/books/about/A_Little_More_Conversation_a_Little_Less.html?id=43v0twAACAAJ A Little More Conversation, A Little Less Action: Rethinking Learning Games for the Organisation]. Ph.d. Thesis. Aarhus, Denmark: Aarhus University, 2009.&lt;br /&gt;
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McGonigal, Jane. [http://realityisbroken.org/ Reality is Broken: Why Games Make us Better and How They Can Change the World]. New York: Penguin Press, 2011.&lt;br /&gt;
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Whitton, Nicola. [http://www.amazon.com/Learning-Digital-Games-Practical-Education/dp/0415997755 Learning with Digital Games: A Practical Guide to Engaging Students in Higher Education]. New York: Routledge, 2009.&lt;br /&gt;
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Whitton, Nicola and Alex Moseley, eds. [http://www.amazon.com/Using-Games-Enhance-Learning-Teaching/dp/0415897726 Using Games to Enhance Learning and Teaching: A Beginner&amp;#039;s Guide]. New York: Routledge, 2012.&lt;br /&gt;
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&amp;#039;&amp;#039;Edu-Larp:&amp;#039;&amp;#039;&lt;br /&gt;
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Andreson, Martin Eckhoff, ed. &amp;#039;&amp;#039;Playing the Learning Game: A Practical Introduction to Educational Roleplaying.&amp;#039;&amp;#039; Oslo, Norway: Fantasiforbundet, 2012.&lt;br /&gt;
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Bowman, Sarah Lynne. &amp;#039;&amp;#039;The Functions of Role-playing Games: How Participants Create Community, Solve Problems, and Explore Identity.&amp;#039;&amp;#039; Jefferson, NC: McFarland &amp;amp; Company, Inc. 2010.&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Articles:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
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&amp;#039;&amp;#039;Game-Based Learning:&amp;#039;&amp;#039;&lt;br /&gt;
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Bender, Tisha. “[http://www.lulu.com/shop/martin-eckhoff-andresen/playing-the-learning-game/paperback/product-20063701.html Role playing in Online Education: A Teaching Tool to Enhance Student Engagement and Sustained Learning].” &amp;#039;&amp;#039;Innovate&amp;#039;&amp;#039; 1.4 (2005).&lt;br /&gt;
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Crookall, David, Rebecca Oxford, and Danny Saunders. “[http://www.unice.fr/sg/resources/articles/Article_Reconceptualization-simulation_200bw-upright.pdf Towards a Reconceptualization of Simulation: From Representation to Reality].” &amp;#039;&amp;#039;Simulation/Games for Learning&amp;#039;&amp;#039; 17.4 (1987): 147–171.&lt;br /&gt;
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Harviainen, J. Tuomas, Timo Lainema, and Eeli Saarinen. “[http://www.digra.org/dl/db/12168.02279.pdf Player-reported Impediments to Game-Based Learning].” &amp;#039;&amp;#039;Proceedings of DiGRA Nordic 2012 Conference: Local and Global – Games in Culture and Society&amp;#039;&amp;#039;. 2012.&lt;br /&gt;
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Henriksen, Thomas Duus. “[http://www.doria.fi/bitstream/handle/10024/67487/eexp_final%5B1%5D.pdf Extending Experiences of Learning Games - or Why Learning Games Should Be Neither Fun, Educational or Realistic].” &amp;#039;&amp;#039;Extending Experiences: Structure, Analysis and Design of Computer Game Player Experience.&amp;#039;&amp;#039; Ed. Olli Leino, Hanna Wirman, and Amyris Fernandez. Rovaniemi, Finland: University of Lapland, 2008. 140–162. &lt;br /&gt;
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Kirriemuir, John and Angela McFarlane. “[http://telearn.archives-ouvertes.fr/docs/00/19/04/53/PDF/kirriemuir-j-2004-r8.pdf Report 8: Literature Review in Games and Learning].” Bristol, U.K.: Futurelab. 2006.&lt;br /&gt;
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Lisk, Timothy C., Ugur T. Kaplancali and Ronald E. Riggio. “[http://sag.sagepub.com/content/early/2011/01/15/1046878110391975.abstract Leadership in Multiplayer Online Gaming Environments].” &amp;#039;&amp;#039;Simulation &amp;amp; Gaming&amp;#039;&amp;#039; 43.1 (2012): 133–149. &lt;br /&gt;
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Ruben, Brent. “[http://sag.sagepub.com/content/30/4/498.abstract Simulations, Games, and Experience-based Learning: The Quest for a New Paradigm for Teaching and Learning].” &amp;#039;&amp;#039;Simulation &amp;amp; Gaming&amp;#039;&amp;#039; 30 (1999): 498-505.&lt;br /&gt;
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Schonmann, Shifra. “[http://www.jstor.org/discover/10.2307/3527390?uid=3739920&amp;amp;uid=2129&amp;amp;uid=2&amp;amp;uid=70&amp;amp;uid=4&amp;amp;uid=3739256&amp;amp;sid=21101154767447 ‘Master’ versus ‘Servant’: Contradictions in Drama and Theatre Education].” &amp;#039;&amp;#039;Journal of Aesthetic Education&amp;#039;&amp;#039; 39.4 (2005): 31-39.&lt;br /&gt;
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Sellar, Gord. &amp;quot;[http://wyrdcon.com/2011/wyrdconcompanionbook2012.pdf Thinking Big: RPGs, Teaching in Korea, and the Subversive Idea of Agency].&amp;quot; &amp;#039;&amp;#039;Wyrd Con Companion 2012.&amp;#039;&amp;#039; Ed. Aaron Vanek and Sarah Lynne Bowman. Wyrd Con.com. Web/PDF. 2012.&lt;br /&gt;
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Squire, Kurt and Henry Jenkins. “[http://website.education.wisc.edu/kdsquire/manuscripts/insight.pdf Harnessing the Power of Games in Education].” &amp;#039;&amp;#039;InSight&amp;#039;&amp;#039; 3 (2003): 7-33. &lt;br /&gt;
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Warmelink, Harald. “[http://www.digra.org/dl/db/11307.09298.pdf Towards a Playful Organization Ideal-type: Values of a Playful Organizational Culture].” &amp;#039;&amp;#039;Proceedings of DiGRA 2011 Conference: Think Design Play&amp;#039;&amp;#039;, 2011. &lt;br /&gt;
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&amp;#039;&amp;#039;Edu-Larp:&amp;#039;&amp;#039;&lt;br /&gt;
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Balzer, Myriel. “[http://journalofroleplaying.org/ Immersion as a prerequisite of the didactical potential of role-playing].” &amp;#039;&amp;#039;International Journal of Role-playing&amp;#039;&amp;#039; 2 (2011): 32-43.&lt;br /&gt;
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Blatner, Adam. “[http://www.blatner.com/adam/pdntbk/rlplayedu.htm Role playing in Education].” [http://www.blatner.com/adam/ Blatner.com]. 18 Oct. 2009. Web. 18 Aug. 2012. &lt;br /&gt;
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Brummel, Bradley J., Gunsalus, C. K., Anderson, Kerri L., &amp;amp; Loui, Michael C. “[https://netfiles.uiuc.edu/loui/www/RCRRolePlays.pdf Development of Role-play Scenarios for Teaching Responsible Conduct of Research].” &amp;#039;&amp;#039;Sci Eng Ethics&amp;#039;&amp;#039; 16 (2010): 573-589.&lt;br /&gt;
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Bruun, Jesper. “[http://rollespilsakademiet.dk/kpbooks/think_larp_web.pdf Pre-larp Workshops as Learning Situations – Matching Intentions with Outcome].” &amp;#039;&amp;#039;Think Larp: Academic Writings from KP2011.&amp;#039;&amp;#039; Ed. Thomas Duus Henriksen, Christian Bierlich, Kasper Friis Hansen, and Valdemar Kølle. Copenhagen, Denmark: Rollespilsakademiet, 2011. 194-215. &lt;br /&gt;
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Bryhn, Hilde. “Experiencing History: Using LARP as education; experiences and visions.” &amp;#039;&amp;#039;The Book: Knutpunkt 2001.&amp;#039;&amp;#039; Ed. Anethe  Alfsvåg, Edlend Eidsem Hansen, Ingrid Storrø, and Tommy Finsen. Oslo, Norway: Knutpunkt, 2001. 36-39.&lt;br /&gt;
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Cherif, Abour H. and Christine H. Somervill. (1995). “[http://www.jstor.org/discover/10.2307/4449909?uid=3739920&amp;amp;uid=2129&amp;amp;uid=2&amp;amp;uid=70&amp;amp;uid=4&amp;amp;uid=3739256&amp;amp;sid=21101154681497 Maximizing Learning: Using Role Playing in the Classroom].” &amp;#039;&amp;#039;The American Biology Teacher&amp;#039;&amp;#039; 57.1 (1995): 28-33.&lt;br /&gt;
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Downing, Agnes. “[http://www.eric.ed.gov/ERICWebPortal/search/detailmini.jsp?_nfpb=true&amp;amp;_&amp;amp;ERICExtSearch_SearchValue_0=ED377159&amp;amp;ERICExtSearch_SearchType_0=no&amp;amp;accno=ED377159 A Critical Examination of Role Playing as a Model of Teaching].” &amp;#039;&amp;#039;Proceedings from the 24th Conference of the Australian Teacher Education Association&amp;#039;&amp;#039;, Brisbane, Queensland, Australia, July 3-6. 1994.&lt;br /&gt;
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Giæver, Ole Peder. “[http://imagonem.org/2012/03/27/laiv-kan-forandre-verden/#comments LARP Can Change the World].” Imagonem.com. 27 March 2012. Web. 19 Aug. 2012.&lt;br /&gt;
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Harder, Sanne. &amp;quot;[http://www.liveforum.dk/kp07book/lifelike_harder.pdf Confessions of a Schoolteacher: Experiences with Role-playing in Education].” [http://www.liveforum.dk/kp07book/ Lifelike]. Ed. Jesper Donnis, Morten Gade, and Line Thorup. Copenhagen, Denmark: Projektgruppen KP07, 2007. 228-235.&lt;br /&gt;
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Henriksen, Thomas Duus. “Games and Creativity Learning.” [http://jeepen.org/kpbook/kp-book-2006.pdf Role, Play, Art: Collected Experiences of Role-Playing]. Ed. Thorbiörn Fritzon and Tobias Wrigstad. Stockholm: Föreningen Knutpunkt, 2006. 3–16.&lt;br /&gt;
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-- “[http://campus.usal.es/~revistas_trabajo/index.php/revistatesi/article/view/7462 Moving Educational Role-Play Beyond Entertainment].” &amp;#039;&amp;#039;Teoría de la Educación. Educación y Cultura en la Sociedad de la Información&amp;#039;&amp;#039; 11.3 (2010): 226–262.  &lt;br /&gt;
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-- “[http://www.ropecon.fi/brap/ch10.pdf On the Transmutation of Educational Role-play: A Critical Reframing to the Role-play in Order to Meet the Educational Demands].” &amp;#039;&amp;#039;Beyond Role and Play: Tools, Toys, and Theory for Harnessing the Imagination.&amp;#039;&amp;#039; Ed. Markus Montola and Jaakko Stenros. Helsinki, Finland:  Ropecon ry, 2004. 107-130.&lt;br /&gt;
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-- “[http://www.liveforum.dk/kp07book/lifelike_duus.pdf Role Conceptions and Role Consequences: Investigating the Different Consequences of Different Role Conceptions].” &amp;#039;&amp;#039;Lifelike&amp;#039;&amp;#039;. Ed. Jesper Donnis, Morten Gade and Line Thorup. Copenhagen: Projektgruppen KP07, 2007. 51–74.&lt;br /&gt;
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Heyward, Paul. “[http://www.eric.ed.gov/ERICWebPortal/search/detailmini.jsp?_nfpb=true&amp;amp;_&amp;amp;ERICExtSearch_SearchValue_0=EJ930153&amp;amp;ERICExtSearch_SearchType_0=no&amp;amp;accno=EJ930153 Emotional Engagement Through Drama: Strategies to Assist Learning through Role-play].” &amp;#039;&amp;#039;International Journal of Teaching and Learning in Higher Education&amp;#039;&amp;#039; 22.2 (2010): 197-203. &lt;br /&gt;
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Hou, Huei-Tse.  “Analyzing the Learning Process of an Online Role-playing Discussion Activity.” &amp;#039;&amp;#039;Educational Technology &amp;amp; Society&amp;#039;&amp;#039; 15.1 (2012): 211–222.&lt;br /&gt;
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Howes, Elaine and Barbara C. Cruz. “[http://www.eric.ed.gov/ERICWebPortal/search/detailmini.jsp?_nfpb=true&amp;amp;_&amp;amp;ERICExtSearch_SearchValue_0=EJ849719&amp;amp;ERICExtSearch_SearchType_0=no&amp;amp;accno=EJ849719 Role-playing in science education: An effective strategy for developing multiple perspectives].” &amp;#039;&amp;#039;Journal of Elementary Science Education&amp;#039;&amp;#039; 21.3 (2009): 33-46&lt;br /&gt;
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Hyltoft, Malik. “[http://www.zauberfeder-verlag.de/Produkte/MP10/MP10_Artikel-04.pdf Four Reasons Why Edu-Larp Works].” [http://www.zauberfeder-verlag.de/zf_MP10.html LARP: Einblicke]. Ed. Karsten Dombrowski.  Braunschweig, Germany: Zauberfeder Ltd. 2010.&lt;br /&gt;
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--“[http://2008.solmukohta.org/pub/Playground_Worlds_2008.pdf The Role-players’ School: Østerskov Efterskole].” &amp;#039;&amp;#039;Playground Worlds: Creating and Evaluating Experiences of Role-playing Games.&amp;#039;&amp;#039; Ed. Markus Montola and Jaakko Stenros. Jyvaskyla, Finland: Ropecon ry, 2008. 232-47.&lt;br /&gt;
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Kot, Yaraslau I. &amp;quot;[http://wyrdcon.com/2011/wyrdconcompanionbook2012.pdf Educational Larp: Topics for Consideration].&amp;quot; &amp;#039;&amp;#039;Wyrd Con Companion 2012.&amp;#039;&amp;#039; Ed. Aaron Vanek and Sarah Lynne Bowman. Wyrd Con.com. Web/PDF. 2012. &lt;br /&gt;
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McDonald, Neal and Alan Kreizenbeck. &amp;quot;[http://wyrdcon.com/2011/wyrdconcompanionbook2012.pdf Larp in an Interdisciplinary University Course].&amp;quot; &amp;#039;&amp;#039;Wyrd Con Companion 2012.&amp;#039;&amp;#039; Ed. Aaron Vanek and Sarah Lynne Bowman. Wyrd Con.com. Web/PDF. 2012. &lt;br /&gt;
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Griggs, Karen. “[http://connection.ebscohost.com/c/articles/15933527/role-play-revising-style-applying-management-theories A Role Play for Revising Style and Applying Management Theories].” &amp;#039;&amp;#039;Business Communications Quarterly&amp;#039;&amp;#039; 68.1 (2005): 60-65.&lt;br /&gt;
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Guenthner, Joseph F. and Lori L. Moore. “[http://www.leadershipeducators.org/Resources/Documents/jole/2005_winter/Jole_4_2_Guenthner_Moore.pdf Role Playing as a Leadership Development Tool].” &amp;#039;&amp;#039;Journal of Leadership Education&amp;#039;&amp;#039; 4.2 (2005): 59-65.&lt;br /&gt;
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Kopeć, Jaroslaw. “Master of Puppets: Kids are Just Like People, but Not Really.” &amp;#039;&amp;#039;Playground: The New Wave in Role-playing&amp;#039;&amp;#039; 4 (2011): 26-29.&lt;br /&gt;
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Larsson, Elge. “[http://www.ropecon.fi/brap/ch24.pdf Participatory Education: What and Why].” [http://www.ropecon.fi/brap/ Beyond Role and Play: Tools, Toys, and Theory for Harnessing the Imagination]. Ed. Markus Montola and Jaakko Stenros. Helsinki, Finland:  Ropecon ry, 2004.&lt;br /&gt;
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Logue, Mary Ellin and Ashlee Detour. “‘[http://ecrp.uiuc.edu/v13n1/logue.html You Be the Bad guy’: A New Role for Teachers in Supporting Children’s Dramatic Play].” &amp;#039;&amp;#039;Early Childhood Research &amp;amp; Practice&amp;#039;&amp;#039; 13.1 (2011): 1-16.&lt;br /&gt;
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McSharry, Gabrielle and Sam Jones. “[http://www.nationalstemcentre.org.uk/dl/4605fad6432806b06d532805b93179d3aa29c290/776-sept_2000_73_82.pdf Role-play in Science Teaching and Learning].” &amp;#039;&amp;#039;School Science Review&amp;#039;&amp;#039; 82.298 (2000): 73-82.&lt;br /&gt;
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Meriläinen, Mikko. “[http://www.ijrp.subcultures.nl/wp-content/issue3/IJRPissue3merilainen.pdf The Self-perceived Effects of the Role-playing Hobby on Personal Development – A Survey Report].” &amp;#039;&amp;#039;[http://ijrp.subcultures.nl/ The International Journal of Role-Playing]&amp;#039;&amp;#039; 3 (2012): 49-68. &lt;br /&gt;
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Mochocki, Michał.&amp;quot;[http://www.ijrp.subcultures.nl/wp-content/issue4/IJRPissue4mochocki.pdf Edu-Larp as Revision of Subject-Matter Knowledge].&amp;quot; &amp;#039;&amp;#039;[http://ijrp.subcultures.nl/ The International Journal of Role-Playing]&amp;#039;&amp;#039; 4 (2013): 55-75.&lt;br /&gt;
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Porter, Adam L. “[http://onlinelibrary.wiley.com/doi/10.1111/j.1467-9647.2008.00468.x/abstract Role-playing and Religion: Using Games to Educate Millennials].” &amp;#039;&amp;#039;Teaching Theology and Religion&amp;#039;&amp;#039; 11.4 (2008): 230-235.&lt;br /&gt;
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Raasted, Claus. “Rollespil I Rude Skov: Changing the World One Sword at a Time.” &amp;#039;&amp;#039;Nordic Larp.&amp;#039;&amp;#039; Ed. Jaakko Stenros and Markus Montola. Stockholm, Sweden: Fëa Livia, 2010. 174-181.&lt;br /&gt;
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Sancho, Pilar, Moreno-Ger, Pablo, Fuentes-Fernández, Rubén, and Baltasar Fernández-Manjón. “[http://www.e-ucm.es/drafts/e-UCM_draft_147.pdf Adaptive Role Playing Games: An Immersive Approach for Problem Based Learning].” &amp;#039;&amp;#039;Educational Technology &amp;amp; Society&amp;#039;&amp;#039; 12.4 (2009): 110-124.&lt;br /&gt;
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Schick, Laurie. “[http://sag.sagepub.com/content/39/2/184.abstract Breaking Frame in a Role-play Simulation: A Language Socialization Perspective].” &amp;#039;&amp;#039;Simulation &amp;amp; Gaming&amp;#039;&amp;#039; 39.2 (2008): 184–197.&lt;br /&gt;
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Utne, Torstein. “[http://knutepunkt.laiv.org/kp05/Live Action Role-playing, teaching through gaming.pdf Live Action Role-playing: Teaching through Gaming].” Unpublished term paper. University of Bergen, Norway. 2001.&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Videos:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
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&amp;#039;&amp;#039;Game-Based Learning:&amp;#039;&amp;#039;&lt;br /&gt;
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McGonigal, Jane. “[http://www.ted.com/talks/jane_mcgonigal_gaming_can_make_a_better_world.html Gaming Can Make a Better World].” [http://www.ted.com/talks TED Talks]. Feb 2010. Web. 19 Aug. 2012.&lt;br /&gt;
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Sturrock, Ian. &amp;quot;[http://www.youtube.com/watch?v=L42zVvkjm1I Games and Education: Reward Mechanisms, Framing Mechanisms, and Identities (Part I of II)].&amp;quot; YouTube. 21 Jun 2012. Web.  12 Dec. 2013.&lt;br /&gt;
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Sturrock, Ian. &amp;quot;[http://www.youtube.com/watch?v=HK89VGjah4Q Games and Education: Reward Mechanisms, Framing Mechanisms, and Identities (Part II of II)].&amp;quot; YouTube. 21 Jun 2012. Web.  12 Dec. 2013.&lt;br /&gt;
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&amp;#039;&amp;#039;Edu-Larp:&amp;#039;&amp;#039;&lt;br /&gt;
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Harviainen, J. Tuomas. “[http://pelipeda.ning.com/video/the-narrative-frame-of-larping The Narrative Frame of Larping].” Learning in Innovative Science Environment Seminar 2011, Otava Opisto, Finland. Pelipeda.ning.com. 1 Dec. 2011. Web. 19 Aug. 2012.&lt;br /&gt;
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Harder, Sanne. “[http://www.youtube.com/watch?v=VTezt58Ms0c Role-playing as a Teaching Method].” [http://nordiclarptalks.org/2011 Nordic Larp Talks Copenhagen 2011]. Nordiclarptalks.org. 19 Jan. 2012. Web. 19 Aug. 2012.&lt;br /&gt;
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Meriläinen, Mikko. “[http://pelipeda.ning.com/video/mikko-merilainen-heureka-larp Heuruka’s Larp].” Learning in Innovative Science Environment Seminar 2011. Otava Opisto, Finland. Pelipeda.ning.com. 1 Dec. 2011. Web. 19 Aug. 2012.&lt;br /&gt;
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[[category: Academic]]&lt;/div&gt;</summary>
		<author><name>Mneme</name></author>
	</entry>
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