The Book of LARP

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The Book of LARP

BookOfLarpCover.jpg
Author
Sandy Antunes, Mike Beddes, Jeff Diewald, John Kammer, Ryan Markle, Gordon Olmstead-Dean, Mike Pohjola, Miki Tracy and Mike Young
Publisher
Interactivities, Ink
Year
2003
ISBN
0-9708356-8-X
Pages
252


The Book of LARP is an introduction to theatre-style live action roleplaying. It was published by Interactivities, Ink. The book contains a mix of articles about larp and introductory games, as well as a larp glossary.

Articles

  • "What is a LARP?" by Mike Young
  • "The Spectrum of LARP" by Mike Young
  • "Running a LARP" by Mike Young
  • "Rules To Live By" by John Kilgallon and Mike Young
  • "Pounding the Pavement. A Guide to Runtime LARP GMing" by Gordon Olmstead-Dean and Phil Kelly
  • "The Art of Illusion. Adding Atmosphere to Live Action Games" by Ryan A. Markle
  • "Building a World: How to Design a LARP Setting" by Mike Pohjola
  • "On Writing Plots: no Story Survives Contact with the Players" by Miki Tracy
  • "The Art of the Character Sheet" by Mike Young
  • "Writing a Murder Mystery" by Jeff Diewald

Games

All games used the Rules to Live By system.

External links