Tabula Rasa

From LarpWiki
Revision as of 05:50, 11 March 2025 by Jducoeur (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search



Tabula Rasa

Delta Station has lost its mind

Genre
Science Fiction
Duration
Full Weekend
Date run
July 12-14, 1996
Credits
Alexx Kay, Charles Sumner, and Mark Waks

Tabula Rasa is a Weekend-long theatre-style game in the Interactive Literature tradition, and was one of the first amnesia games, developed at approximately the same time as The Morning After. Written by Emerald City Productions, it was first run in July 1996 at DexCon 5, with the second version run in September 1997.

Summary

TABULA RASA is a Science Fiction/Espionage game with a twist. It is set on Delta Station, an isolated archaeological research facility investigating a find which has the fate of three worlds hanging in the balance. High-ranking diplomats have each woven intricate plots to ensure that they will end up in control. But we're taking role-playing to a new level, because:

Something Strange Has Just Happened
But No One Remembers What It Was

What exactly is going on? Well, that would spoil the surprise. Besides, truth is in the mind of the beholder -- and time doesn't stop when you don't know your name...

There have been two versions of Tabula Rasa. The original game ran in 1996, followed by Tabula Rasa II -- an almost completely different game with (intentionally misleadingly) the same blurb in 1997. Tabula Rasa III has been in development since 1998; it may or may not ever materialize.

Runs

  • Tabula Rasa on July 12-14, 1996, at DexCon 5
  • Tabula Rasa II on September 26-28, 1997, at NotJustAnotherCon 13.

External links